Claiming and expanding land
On Demetermine you can claim plots of land that no one else can build on. While no one else can build or destroy any block in this plot, they can use chests, doors, and activate restone devices you have placed. These plots are laid out on a grid and are 8 x 8 blocks from bedrock to sky. Every plot also has a name.
In order to create a new plot that you control just find a place that nobody has claimed yet and type:
/claim <name>
Where <name> is the name for you plot, names have to be unique and you cannot give a new plot the same name as a plot that all ready exists. When you claim a new plot four torches will be placed on the highest blocks on the corners of the plot.
A new plot costs $5000 from your in-game wallet
After you claim your first plot you can expand it into adjacent plots by walking into an unclaimed adjacent plot and using the command.
/expand
Just like the /claim command, /expand will place four torches at the highest blocks on the corners of the plot.
An expanded plot costs $1000 from your in-game wallet.
If you don't want to type out /expand you can use the alias
/ex
When expanding sometimes you don't want torches to appear on the corners of your plot. In order to do this you can use the command.
/dark-expand
Otherwise it functions the same as the /expand command. Just like expand, if you don't want to type out /dark-expand you can use the alias
/dx
Money and Economy
Each player has an in game wallet, in order to see how much money you have you can type
/money
You can get money by mining blocks, placing blocks, and selling block to the shop. Each block you sell to the shop has a static price that you can view by holding the block in your hand and typing
/price
The Shop
The in game shop is where you can buy and sell blocks and items in the game. In order to go to the shop you type the command
/shop
Once you are done shopping type /shop again to teleport back to where you used to be
The shop is made up of different signs that do different things. The first sign is the sell sign, there are four of them located above each of the four arches. When you click this sign it will sell everything you have in your hand and give you the money for it.
The other two signs are the shop and the shop-stack signs which let you buy a single item or a stack of items when you click on them.
Cities and Warping
When a an admin deems a large plot to be qualified as a city or dungeon that plot will get a warp point. In order to be able to warp to any warp point you first need to find the activator sign. When you click an activator sign it will say
once you see that you can use the command
/warp <Cityname>
To warp to that city's warp point at any time. When you do warp you have to not move for 5 seconds while the warp animation plays. This prevents you from using warping to run away from mobs or escape other players that are trying to kill you.
Overworld Map
There is an overworld map that contains the claimed regions and locations of online players. In order to view it go to
http://demetermine.com:8123
It is run using the Bukkit plugin dynmap
the map renders whenever you place or destroy a block, the changes should be reflected in the map less then 5 minutes after you place or destroy a block.
Compass jumping
Compass jumping allows you to teleport to the top of a stack of blocks that you are looking at. In order to do it you need to be holding a compass in your hand and you need to have feathers in your inventory. Each time you jump a feather is used up. You can only teleport 200 blocks at a time, if you try to go farther the compass will not find a block to teleport to.
And I believe that is it. If there are any questions post them as comments so that everyone can see the answer to them. Happy crafting.
- Admin Asher
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